Thursday, 3 October 2013

LIIAR analysis of 3 magazine covers



Audience- This magazine is clearly aimed at students aged around 16 to 20, However the audience of this cover is more towards girls than boy as the colours used are more feminine colours, for example the pink used on the girls t-shirt. Also looking at the main cover line 'NYC's freshman fashion' this is aimed at a female audience as girls will want to know what's in at college and what to wear. As this cover is set in a classroom and called college with a young girl on the front, I know its for the younger audience, backing up the age range that I stated, 16 to 20.
Language- The design of this cover and media language used has been well thought out, as it includes-
A masthead 'college', this mast head is bold at the top of the page, catching the eye and following conventions of a typical magazine cover.
The main image, of a medium shot girl, looking at the audience, in a set up photograph in a college, the picture is bright, fresh and young  looking. The cover also features the date, issue number and bar code, this allows people to buy the magazine and get general information on the magazine to have confidence in the magazine and knowing that its up to date. Finally cover lines and a main cover line, the cover lines are vital to a magazine cover because they tell people what is in the magazine, weather they want to buy it and if its something they are interested in or not.
Ideology- This magazine cover has different meaning and purposes, for example to attract and interest the audience to make them want to buy the magazine. The ideas and meanings behind this cover is to inform and entertain students, the look and the language included reassures students that college is not as bad as you may think. This front page gives me the impression the magazine wants to inform students on what college is like and the trends and 'what's cool' while at the same time entertaining them and giving them a calm, happy feeling on college. This fits in with the media language and the cool, bright, young feel to the cover.
Representation- The main model is portrayed in a certain way to attract the audience. This magazine uses the main image of a normal girl student so that people can relate, the girl on the cover also looks very happy like she is saying college is a great place to be, making the audience want to buy the magazine to find out more.

Language- This magazine cover is very busy and has a lot to take in therefore it includes lots of different elements, the first thing that catches my eye is the vibrant colours and the splash, that says 'secret panic' these are used to grab the readers attention, the magazine then goes on to use things like masthead, the masthead is white on top of lots of colour, also the images are place to overlap the masthead, this is because the magazine is well known, also because the cover has a lot to fit on things need to overlap. Also, the masthead on this front page is not paced at the top of the page, this leaves room for a header, the header is used to show the audience what is featured in the magazine like cover lines at the top of the page. And at the bottom, there is a footer, this contains popular stories from TV, they are responding to what the audience want to see and read. The cover also contains a plug line to help sell the magazine. However the front page does not use a main image this is different to most magazines.
The audience for this magazine is women aged around 16 to 40 I can tell this by the type of magazine this is, celebrity, life, fashion and TV, this interests a female audience. Also using Katie Price and Cheryl Cole on the front in large and small details on there stories about heartbreak and men, this attracts and interests women and shows they can relate and they would want to find out more what's going on with their love life.
Institution- This magazine is published by Bauer media group. This tells us that the magazine is high quality and trusted because this company is know worldwide and is very large and successful.
Ideology- The cover of the magazine make the audience think that the magazine contains lots of crazy, unbelievable stories because of how the cover is laid out and by what is on the cover. The Ideas and meanings behind the cover is to show a close look at celebrities life to attract and interest the audience. Also the bright colours and range of images used make the cover look good and professional. Meaning the rest of the magazine will be similar.
Representation- As the name of the magazine is closer it gives the impression of getting a detailed, open look into the stories and lives of well known celebrities. Also looking at the cover I get the impression that that magazine is going to be packed with celebrity gossip and popular TV star stories and entertainment.
                                                               

Institution- the company that provides this magazine is the international data group.
Audience- this magazine looks like it is aimed at the male audience, aged from as young as 12 to 35. I think the age range is this wide because the character in the main image is aimed at the younger generation, however it will include games for the older men as it says on the main cover line, 'GTA top 20 missions' and it will most likely be the older men buying the magazine. I think it is aimed at men because of the media language used like masculine colours used e.g blues and reds, also as games are associated with men rather than women.
Media language- this magazine cover includes similar things to the others therefore following conventions, for example a mast head, cover lines, main image, skyline, offers, website ect, all working together to create a successful front page. The masthead 'gamepro' this will give the audience confidence making them think that the magazine is made by pros at games and this will attract them to cover.
The offers that are included is another great element to sell the magazine as if people are interested in the offers then they would buy the magazine.
Ideology- The ideas behind the page are to get the audience included and informed on the gaming world. Also to entertain, with the picture of 'Mario' saying man of the year, people may find that amusing if they are a fan of Mario.
Representation- the character is reaching out to the audience, showing the interaction just like a game. Making the audience feel involved and part of the magazine and games. This makes me think that the rest of the magazine will be getting the audience involved and be entertaining mirroring a game. Also the picture of Mario is placed on a blue background and there is a glow around the edge of him like he is in a spotlight, like he is this very important character which matches the quote '''man of the year.' Maybe suggesting that this magazine is very important to gamers.

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